Web3D 2024

September 25-27

CCG/ZGDV

Guimarães, Portugal

In-person

and Online

Conference organizers

Supported by

CALL FOR PAPERS

The 29th International Conference on 3D Web Technology

Will address an extensive range of research, development, and practices related to several 3D application domains including the metaverse. The accepted papers and poster summaries will be published in the Web3D 2024 Conference Proceedings, available in the ACM Digital Library.

AREAS OF INTEREST

METAVERSE

Use the following topic areas as a sample reference rather than a limitation. We welcome all topics related to Web/mobile 3D content creation, immersive realities, 3D compression, publishing technology, tools, and related studies.

VR / AR / MR / XR

Virtual, augmented, mixed, cross and extended realities. Novel APIs, toolkits, and frameworks for 3D web.

3D Content

Content creation and modeling, 3D content scanning, reconstruction, compression, printing, visualization.

Metaverse

Cloud-based rendering, services, interoperability for large-scale models, animations, virtual worlds and metaverses.

Keynote Speakers

Dieter W. Fellner
Fraunhofer Institute

Leonel Morgado
Universidade Aberta

Currently a Professor of computer science with the Technische Universität Darmstadt, Darmstadt, Germany, and a Director of the Fraunhofer Institute for Computer Graphics Research IGD, Darmstadt, Germany.

He is also the CEO of Fraunhofer Austria Research GmbH, Vienna, Austria and holds a professorship with the Graz University of Technology, Graz, Austria. His research activities include efficient rendering and visualization algorithms, generative and reconstructive modeling, virtual and augmented reality, graphical aspects of internet-based multimedia information systems, cultural heritage, and visual healthcare technologies.

Dieter Fellner has authored one of the German standard textbooks on computer graphics (1988, 2nd ed. 1992) and together with A. Endres he has written a book on digital libraries (2000). In the areas of computer graphics and digital libraries Dieter Fellner is a member of the editorial boards of leading journals and a member of the program committees of many international conferences and workshops. He is a member of Academia Europaea and a fellow of the Eurographics Association, and received the Eurographics Gold Medal in 2018. In 2019, Prof. Fellner was awarded an honorary doctorate by the University of Rostock.

Full Professor at the Portuguese Open University, where he lectures on research methods, programming, and the use of virtual worlds, and a Senior Researcher at the independent research unit INESC TEC. He is also Vice-President of the Audit Board of the Portuguese Society of Videogame Sciences, Vice-President for Scientific Quality and board member of the international research association, Immersive Learning Research Network, and Standards Liaison Co-Chair of the IEEE Education Society Technical Committee on Immersive Learning Environments.

His main research interest is the use and development of immersive learning environments, which he pursues since 2000. He authored over two hundred papers, in journals, conferences, and as book chapters, having successfully supervised over ten doctoral theses and over thirty master dissertations. He led and participated in multiple research projects, funded by partners from industry, civil society, national government, and the European Union.

Before pursuing an academic career, he was business and technical manager of a hardware import, distribution, and retail company, terminologist for the localization teams of Microsoft Office 97 and Oracle InterOffice, created a company for technical translations and software localization, was language quality specialist for IBM/Lotus, a coordinator of a Web development team for museums and heritage sites, of a software deployment team for nation-wide surgery waiting list management, and manager of a cooperative extension team fighting the digital divide in rural villages.

Organization Committee

Luís Gonzaga Magalhães

CCG/ZGDV INSTITUTE

General Co-Chair

Jorge Posada

VICOMTECH

General Co-Chair

Miguel Guevara

CCG/ZGDV INSTITUTE

Program Co-Chair

Augusto Sousa

UNIVERSITY OF PORTO

Program Co-Chair

Traian Lavric

TÉLÉCOM SUDPARIS

Program Co-Chair

Paulo Dias

UNIVERSITY OF AVEIRO

Tutorial Co-Chair

Martin Skrodzki

TU DELFT

Tutorial Co-Chair

Didier Stricker

GRAPHICSVISION

Workshop Co-Chair

Paulo Menezes

UNIVERSITY OF COIMBRA

Workshop Co-Chair

Christophe Mouton

EDF

Industrial Co-Chair

Andrew Aubrey

3dMD

Industrial Co-Chair

Tiago Teixeira

CCG/ZGDV INSTITUTE

Web Chair

Alexandre Carrança

CCG/ZGDV INSTITUTE

Media Chair

Steering Committee

Donald Brutzman

NPS

“The Web3D Conference provides incredible opportunities for influence and impact. The past quarter-century has seen over a quarter-million paper downloads from the ACM Digital Library. Our next challenge: archival 3D model publication for viewing, printing and sharing.”

Nicholas Polys

Virginia Tech

“Learn from others, tell a new story, and invigorate your career… by making all interactive 3D graphics techniques available to everyone everywhere on the Web.”

Anita Havele

Web3D

Web3D Conferences have been an annual event since 1995. Sharing challenges and achievements in research and industry, for a steady growth in capabilities for 3D graphics on the World Wide Web. This year the conference will address issues in making the Metaverse open and interoperable, and providing a vision for its sustainability this time around.”

Dieter W. Fellner

Fraunhofer Institute

Neil Trevett

NVIDIA

Connect with us

General information: info@web3d.ccg.pt

Registration issues: info@web3d.ccg.pt

351 253 510 580